Project Fireball
Gameloft - 2022-2024

Project is still Work In Progress
Project Fireball is the main project I've been working on at Gameloft.
The development has been divided into 2:
- Prototype made on Unity (From mid 2022 to mid 2023)
- Main game made on Unreal (From late 2023 to late 2024)
On Unity, the goal was mainly to develop a prototype for local usage only using the new Unity network system. We've been using classic prediction/reconciliation models.
(We've been asked to put the prototype into the hands of players and needed to adapt in a short windows of time to make it works.)
On Unreal, we've tried to develop a solid game architecture to be reutilized into our next games. Moreover, we had the opportunity to try the new Rollback technology from Epic. This technology provide a bunch of tools to transfers inputs and some states from which point client will replay physics and all next inputs to keep up with the game.
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