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Here is the place I will show some of my favorite games that inspired me everyday in my work.
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Hollow knight

Team Cherry

Hollow Knight is one of the first Indie Game I experienced with the vision of a Game Developer. When I first started the game, I was liking it but it wasn't something revolutionnary.
But after a few hours roaming around Hallownest, I fell in love with the World Design.
There are so many details in the environment, that I just wanted to discover everything (And I might not have completed it yet!). The world and the characters are responding to what you've done in the game and it feels like the game is alive.


Edit: I've played Silksong. Personnal GOTY 2025.
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Celeste

Matt Makes Games

Celeste is for me the best example of how to create a lot of diversity with a simple mechanic.
I love the way they developed Level Design elements and pushed them as far as possible. They don't stop at the first possible usage for it, they try to find new way of using the elements by mixing them together or by addind some special interaction with the player kit!
The narration is also incredible and I sometimes had goosebumps (or tears) while watching at some cinematics. They manage to keep things simple but with a "small" modification, the feeling changes a lot.

Edit: I've tried speedrunning the game. Very hard, but very rewarding!
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Katana Zero

Askiisoft

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Inscryption

Daniel Mullins Games

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Ori and the will of the whisps

Moons Studios

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R.E.P.O.

Semiwork

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Dead Cells

Motion Twin

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V Rising

Stunlock Studios

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Furi

The Game Bakers

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Animal Well

Billy Basso

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Little Nightmares 1&2

Tarsier Studios

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Hades

Supergiant Games

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Jak trilogy

Naughty Dogs

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Monument Valley

Ustwo

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